Search Results For "constructivis"

This past weekend I had the opportunity to watch my 13 & 14 year old sons tackle and solve a real world problem that most of their peers, and I would speculate most adults, would not have even attempted. The rear door latch on our Chevy Astro Van broke and rather than take the van into the garage I asked my boys to fix it. I need to qualify, neither of my boys have any training in mechanics, nor do I, and none of us has ever had to resolve a problem like this before. I also need to explain that both of my boys have always been home schooled and have grown up in an environment where learning is stressed as part of what makes us human. I have always argued that whether one believes we are evolved or created there is no denying that we are learning beings–that is one of the most amazing aspects of the human condition. As a classic constructivist I hold the position that learning is an active process in which learners construct new ideas or concepts based upon their current/past knowledge–learning is all about making meaningful connections. The world around us often provides the best learning environment–if we choose to use it as a learning environment.

So–asking my boys to fix the van on a Saturday morning was nothing that surprised them nor was it something that overwhelmed them. They simply jumped into the back of the van and started assessing the situation and came up with a plan of attack. In less than 45 minutes they had removed the door panels and frames, unlatched and opened the doors, and identified and removed the broken part. The most challenging part of the whole repair was the trip to the auto-wrecker and the search for the replacement part which required scouring through over 25 wrecked vans–apparently this is a common problem with Chevy vans. The removal of the replacement part took only a few minutes which was good because we had less than 5 minutes before the wrecking yard closed.

It was amazing watching my sons install the replacement latch and reassemble the interior panels and frames of the two rear doors–they looked like seasoned professionals and had a confidence that you don’t generally see in teens. Other than helping them with inserting the latch rod into the pressure fitting on the latch pin (my hands are considerably stronger than my boys) they did all the work. This Saturday morning was in no way extraordinary and other than telling my boys I was proud of how well they worked together and complemented them on how quickly they resolved the problem nothing special was done because this is just the way that the Harapnuik household works and what the Harapnuik brothers are expected to do.

This experience and many more that have preceded it remind me of a fundamental question that we in academia need to address. Shouldn’t experiential or active learning and real world projects be used for all instruction? I have been pondering this question for many years and this past Saturday’s events remind me of an an article  and a conversation I had with my youngest son when he was 10 that should call us to action.

In The Read Write Web Blog post Can New Media Be Taught in Schools? Marshall Kirkpatrick argues that you cannot genuinely teach New Media in school but rather have to immerse students in the new media tools and systems through experiential learning and projects. New media has to be experienced to be learned and ultimately understood. Kirkpatrick sarcastically asks:

Tests on Twitter, wiki-style study groups, students quizzed on yesterday’s most popular YouTube videos and the biggest hits on Del.icio.us/Popular – is this what the future of education is going to look like?

Common sense would dictate that this just doesn’t seem reasonable, yet so much of our educational system is based on recipe and regurgitation. So many in academia hold critical and analytical thinking as the “gold standard” but so much of what we do doesn’t go much beyond the repetition of information. Should we be encouraging our learners to learn how to learn? Shouldn’t they be given the opportunity to solve real world problems?

With this context in mind, a conversation with my younger son several years ago will reveal just how far away from this ideal our education system is. While riding up the chairlift on a downhill mountain biking trip I was discussing potential areas of special interest that my boys would like to explore in the upcoming fall.  Since we are very active downhill mountain bikers we need to constantly repair and maintain our bikes. My younger son (at this time 10 years old) is a natural mechanic and simply enjoys maintaining and repairing his bike and after recently replacing his entire drive-train (derailleur, shifter, cables etc.) by himself, I realized that he may be ready to move into some formal mechanical training and suggested that we take a bike mechanic course together. My goals were twofold. First, I wanted use one of his natural interests and use bike mechanics as an avenue to explore the fascinating aspects of science like physics, chemistry and engineering. I also wanted another opportunity to expose my son to the traditional learning system or courses, classes, tests and the like. Even though we home school I have regularly put my boys into our traditional system for a variety of classes to insure that they are able and prepared to take instruction from others and are able to deal with how the rest of the world is taught. We have also have our boys take the year end HLAT or similar exams to insure that they are comfortable with the whole testing process.

Unfortunately, as my boys get older and move into higher grades getting them to agree to this process and justifying the reason for doing so is getting harder and harder. My younger son’s response to a formal bike mechanic course was:

Dad do we have to—why can’t we just learn by working on the bikes. Taking a course takes so much time and you really don’t get to do very much and you just don’t learn anything and…. Why can’t I just take my whole bike apart and put it back together–this is what we have done so far and I know a lot….

In an attempt to justify a formal course I explained that in a well designed course the content will be well laid out and course would follow a good text book or similar course material in a logical fashion. I also tried to justify that we could/would have access to an expert who could help us work through problems that we may not be able to resolve ourselves. My son responded in saying

I’ve worked on bikes long enough to know that there isn’t anything that we couldn’t figure out on our own–it may just take us a while.  We could look things up on the Internet and find the answer if we got stuck-that’s what we did when we were figuring out how to fix and solder our guitar….

My next attempt at trying to justify a formal course included the typical “you get out of a course what you put into it” and I also tried to include the justification that he needed to get more experience in our traditional learning system.

At this point my older boy piped in on the conversation and affirmed the notion that courses just take too much time. He complained that it normally took 10-15 minutes for the teacher to get everyone settled down to the point where they started to do some work and then 10 minutes later they moved to a new location or different subject and had to go through the whole setting down process once again. These are courses like creative writing, physical education, science workshops and field trips and other opportunities where most kids are motivated to be engaged–I shudder to think of what my son’s would think of learning math, language arts, or social in a traditional setting. The following questions from my older son have motivated me to action:

Why do they waste so much of our time? Will it get any better when we get to University? Why can’t you fix it?

I have been pondering this conversation and the resulting questions for the past several years and I agree with my sons. Why can’t we fix it? We need to move from the passive educational environment of main lecture points, rubrics, individual competition and standardized testing to an active educational environment of interactive presentations, critical and analytical thinking, collaboration and meaningful projects. We need to create an environment where creativity, innovation and exploration flourish. For the most part that was not the environment I was subjected to in my 12 years if primary and secondary and 13 years of post secondary education. I did tough it out and made the most of all my courses but it really didn’t have to be that way and for the generations to come it needs to improve.

We can do better. We all know how valuable it is to learn by doing, by experiencing life and by real world projects. We just need to work this into our formal system. The research on constructivism, active learning, experiential learning and many other approaches and theories confirm that our educational system can be radically improved if we make the effort. Our kids, young adults and all our learners for that matter deserve this effort. We all need to work together to “fix it”.

Recognizing and understanding the challenges and criticism in using technology to enhance learning helps keep one honest and focused on the fact that … it is about the learning. Kentaro Toyama writes this article primarily for an audience most interested in government-funded primary and secondary education in developing countries but the fundamentals that he addresses and the myths that he exposes apply universally. Toyama is NOT against technology and clearly confirms that it useful:

in rich environments, where the basics of education are assured, where teachers are facile with technology, and where budgets are unconstrained, widespread use of technology, even in a one-to-one format, might benefit students.

Toyama provides an exceptional point and counterpoint refutation of the following 9 Myths of Technology:

  1. 21st-century skills require 21st-century technologies. The modern world uses e-mail, PowerPoint, and filing systems. Computers teach you those skills.
  2. Technology X allows interactive, adaptive, constructivist, student-centered, [insert educational flavor of the month (EFotM) here] learning.
  3. But, wait, it’s still easier for teachers to arouse interest with technology X than with textbooks.
  4. Teachers are expensive. It’s exactly because teachers are absent or poorly trained that low-cost technology is a good alternative.
  5. Textbooks are expensive. For the price of a couple of textbooks, you might as well get a low-cost PC.
  6. We have been trying to improve education for many years without results. Thus, it’s time for something new: Technology X!
  7. Study Z shows that technology is helpful.
  8. Computer games, simulations, and other state-of-the-art technologies are really changing things.
  9. Technology is transformative, revolutionary, and otherwise stupendous! Therefore, it must be good for education.

As advocates for using technology to enhance learning we need to be continually reminded that the fundamentals of effective learning must be in place before technology can be used to enhance learning.

Read the full article…

I really enjoy running across these video productions that pull together all the thoughts and ideas about active and engaging learning that most constructivist tend to agree with. David Truss offers this wonderful example or argument for 21st Century learning.

The video was originally viewed at: http://blip.tv/?file_type=flv;sort=date;date=;id=1262079;s=file

Learning Philosophy

Dwayne Harapnuik —  September 18, 2009
Involve and Challenge Me and I Learn!

Involve and Challenge Me and I Learn!

An old adage states: “Tell me and I forget, show me and I remember, involve me and I understand.” I like to take this a step further by adding “challenge me and I learn.”

Even though I have taught thousands of students at a variety of institutions I hesitate to call myself a professor, teacher, or instructor. I would rather be called a learning facilitator. This is really NOT a matter of semantics but is fundamental to understanding the significance of constructivism, active learning, inquiry-based learning, and learner-centered education as a whole.

Teaching, or to teach, is to impart knowledge or skill to someone by instruction or example; or to give lessons in a subject. In contrast, learning, or to learn, is coming to know something, to acquire knowledge, or to find something out. Therefore a teacher is a person who imparts knowledge or skill through instruction or example while a learning facilitator is one who creates an environment in which someone can come to know something, acquire knowledge, or gain information and experience.

The significance in these definitions and the realization of what happens when we teach as opposed to facilitating learning is that a teacher by definition is focused on themselves and their ability to impart knowledge. The saying “sage on the stage” is extremely appropriate in this context. In contrast, a learning facilitator is focused on the learner and on creating a desirable environment in which the learner can come to know, acquire knowledge or make a meaningful connection–“a guide on the side.”

Learning is an active and dynamic process in which learners construct new ideas or concepts based upon their current/past knowledge. The making of meaningful connections is key to learning and knowing.

We need to move from the passive educational environment of main lecture points, rubrics, individual competition, and standardized testing to an active educational environment of interactive presentations, critical and analytical thinking, collaboration, and meaningful projects.

The above principles of learning are practically realized in Inquivisitism which constructivist fundamentals include:

  • Fear removal
  • Stimulation of Inquisitiveness
  • Getting started fast
  • Using the system to learn the system
  • Discovery learning
  • Modules can be completed in any order
  • Supporting error recognition and recovery
  • Developing optimal training designs
  • Forum for discussion and exploiting prior knowledge
  • Real-world assignments

When you combine these fundamentals with a purposeful design to build a holistic student-centered learning environment we can create significant learning environments that will help our learners learn how to learn and grow into the people we all hope they will become.

This really isn’t a new concept. We design information systems, smart buildings, ecological friendly communities, and so many aspects of our society but we, unfortunately, do not apply this holistic approach to designing learning environments. Whether we are purposeful in its design or we just allow the circumstances to dictate its development, schools, colleges, and universities are providing learning environments for their students.

Rather than allow the environment to come together inadvertently and respond reactively to the learning dynamics that arise I suggest that educators become proactive and create significant learning environments that inspire, foster, and facilitate deeper learning. The following mandala highlights the components that we need to consider when we are creating significant learning environments:

This summary of my learning philosophy represents several decades of evaluation, analysis, and synthesis and is better understood in the context of the following research and exploration:

Research that informs my Learning Philosophy
Inquisitivism
CSLE+COVA
Learner’s Mindset
Professional Learning Plan
Educational Development Philosophy
Supplemental Educational Development Practice Examples

Revised November 2021

Nethowto

Dwayne Harapnuik —  August 19, 2009 — Leave a comment

The online course Nethowto evolved from a F2F credit course offered by the Faulty of Education at the University of Alberta. The course is delivered exclusively online with no F2F interaction. Students work independently on the course and are allowed to control their own schedule. Even though the course does follow the traditional fall, winter, spring and summers session scheduling, students are allowed to start the course in one session and complete it on another. The original course was developed in 1995 to instruct students in all aspects of Internet use and communication.

While still in development (June – August, 1995), it became obvious to Montgomerie and Harapnuik that, as proponents of alternative methods of instruction, and as purported experts on the use of the Internet in education and library and information science, they should ‘walk-the-talk’ and develop the course in such a way that it could be delivered completely over the Internet in an asynchronous mode (Montgomerie & Harapnuik, 1996, 1997).

Nethowto (initially a graduate level course) was delivered for the first time in a F2F mode during September-December 1995. A number of Web pages were developed to support this delivery. The course was offered a second time during January – April 1996, again in a F2F mode. While the course was being delivered, students were asked to provide feedback on what they thought would make the course more amenable to use by distance students. This input resulted in the constant revision of the Web pages and during the second offering of the course, a few students who could not attend the lectures were encouraged to still take the course and to rely on the new Web pages. These students were also encouraged to communicate with the instructors by telephone or electronic mail (Montgomerie & Harapnuik, 1996, 1997).

The course was expanded and revised to accommodate undergraduate students and Nethowto was delivered completely and exclusively over the Internet for the first time over the period of May-August, 1996 with over 100 students enrolled in both graduate and undergraduate levels of the course. During the pilot testing of the initial F2F/web-based course and the delivery of the first exclusively online version of the course, the developers had started noticing some aspects of the systematic approach that had worked in the F2F setting that did not work over the Web. Due to the complexity of the information that was being dealt with in the course, the unstructured nature of the content of the course (the Internet) and the extensive use of hyperlinks, the linear structure and general approach imposed by systematic instructional design seemed to have limitations.

While there may be some debate as to whether instructional systems design (ISD) results in linear instruction, one of the founders of ISD, Walter Dick confirmed that: “…the model remains basically a systems model, that is, the output of one step is the input for the next step. Ultimately there must be a connection between the boxes, a consistency in the flow, from box to box” (1996, p. 62). Willis (1995) confirmed that the systems approach is sequential and linear and further criticized the ISD model. Wilson (1993) stated that ISD model in its present form is not appropriate for the times because its orientation, methods and research base are behaviorist. Even advocates of ISD like Reigeluth and Nelson (1997) recognize that there are fundamental problems with ISD and that if the model is to survive it must move toward a user-centered approach that stresses initiative, teamwork, diversity and thinking skills.

The literature and experience confirmed that a more flexible and open approach was required. After reviewing the learning theory literature, I focused on a number of approaches within the category of constructivist learning theories to see if they could be effectively applied to what we were doing in the online course.

Because the online students were learning about the Internet while they were using the Internet, the constructivist emphasis of knowledge being constructed as the result of activities, learning occurring within a context, and meaning making in the mind of the knower, confirmed that constructivist learning theories were a natural fit (Jonassen, 1990, 1991, 1997; Jonassen, Peck &Wilson, 1999; Kearsley, 1997; Strommen & Lincoln, 1997). To prevent students from being isolated and to foster a collaborative environment, a web-based conferencing system was added to the course and students were required to help each other out with assignments and discuss current topics. This emphasis on social/community learning corresponded with Vygotsky’s (1978) theories on social learning and also reflected the positive aspects of cooperative learning. The course collaborative component provided students with the opportunity to share their experiences and assist each other in dealing with the explosive growth of the Internet and the subsequent continual changes in the tools used to access the Internet.

Many Internet programs that students in the Nethowto course needed to use (and to learn to use) were evolving so rapidly that it was not uncommon for step-by-step tutorials to be obsolete as soon as we made them available. I quickly found that even slightest changes in the programs made the step-by-step tutorials more of a hindrance then a help. If what students saw on their desktop was even slightly different then what was in the tutorial they became frustrated and simply stopped. In response to this problem, I sought out ways to encourage students to use their prior knowledge and experience with computers and software. In addition, I sought out strategies to encourage students to learn by experimenting with the software.

This investigation revealed that many aspects of Bruner’s discovery learning could be used to encourage students to become more self reliant learners and adapt more easily to the changes in software that they were continually facing in their use of the Internet. Aspects from other constructivist approaches also seemed to apply to the development and delivery of Nethowto. For example, Sticht’s (1975) emphasis in the functional context approach of making learning relevant to the experience of the learner and Vygotsky’s (1978) social learning theory which stresses that social interaction is a critical component of situated learning because learners become involved in a “community of practice” and adopt the beliefs and behaviors of that community, had significant roles to play in the design of the course and, ultimately, the formation and evolution of the inquisitivist approach.

In 1997, the third year the Nethowto course was delivered and the second year it was delivered exclusively online, the minimalist approach was researched and even though it was originally designed as an approach for document design, components of its rubric seemed very appropriate to, and were applied to, Nethowto. During this time it became apparent that even though minimalism satisfied many of the instructional design needs of Nethowto, two areas (fear removal and social interaction) were not addressed and needed to be included. As a result, inquisitivism was formalized in 1998 (Harapnuik, 1998).