Search Results For "contributions"

Randolph Hall the Vice President for research at the University of Southern California suggests that academic scholarship can finally be liberated from paper or traditional print formats. We have access to digital repositories where huge data sets are made available to all researchers in hopes of finding answers quicker and to take advantage of serendipity. Cornell, Harvard, MIT and many other ivy league institutions are making their research available to everyone without formal peer review, speeding the pace at which research is disseminated.

Hall argues that we should make room for digital scholarship and should consider the following starting points:

Revise promotion-and-tenure guidelines where they discriminate against the collaborative work typical of much digital scholarship.

Create an infrastructure for the wide sharing of research and data.

Move beyond the outmoded concept of “authorship” to recognize scholarly contributions in forms other than books and papers.


Read the full article…

In the report, The Future of Learning Institutions in a Digital Age, Cathy N. Davidson and David Theo Goldberg posit:

that the single most important characteristic of the Internet is its capacity to allow for a worldwide community and its endlessly myriad subsets to exchange ideas, to learn from one another in a way not previously available. We contend that the future of learning institutions demands a deep, epistemological appreciation of the profundity of what the Internet offers humanity as a model of a learning institution.

This argument is made on the presupposition that learning itself is the most dramatic medium of change and that technology is merely the conduit or catalyst that helps facilitate this change.

The report is part of a series published by MIT Press and funded by the John D. and Catherine T. MacArthur Foundation that examines the findings from current research on how young people learn, play, socialize, and participate in civic life. While the report is packed with valuable information, The Pillars of Institutional Pedagogy: Ten Principles for the Future of Learning section offers a summary of the challenges we face as we rethink the future of our learning institutions.

(The principles and  corresponding quotes were extracted directly from their explanation of the principles.)

1. Self Learning

Self-learning has bloomed; discovering online possibilities is a skill now developed from early childhood through advanced adult life. . . It is not for nothing that the Internet is called the “Web,” sometimes resembling a maze but more often than not serving as a productive if complex and challenging switchboard.

2. Horizontal Structures

Given the range and volume of information available and the ubiquity of access to information sources and resources, learning strategy shifts from a focus on information as such to judgment concerning reliable information, from memorizing information to how to find reliable sources. In short, from learning that to learning how, from content to process.

3. From Presumed Authority to Collective Credibility

Learning is shifting from issues of authoritativeness to issues of credibility. A major part of the future of learning is in developing methods, often communal, for distinguishing good knowledge sources from those that are questionable . . . We find ourselves increasingly being moved to interdisciplinary and collaborative knowledge-creating and learning environments in order to address objects of analysis and research problems that are multidimensional and complex, and the resolution of which cannot be fashioned by any single discipline. . . If older, more traditional learning environments were about trusting knowledge authorities or certified experts, that model can no longer withstand the growing complexities—the relational constitution of knowledge domains and the problems they pose.

4. A De-Centered Pedagogy

In secondary schools and higher education, many administrators and individual teachers have been moved to limit use of collectively and collaboratively crafted knowledge sources, most notably Wikipedia, for course assignments or to issue quite stringent guidelines for their consultation and reference. This is a catastrophically anti-intellectual reaction to a knowledge-making, global phenomenon of epic proportions. To ban sources such as Wikipedia is to miss the importance of a collaborative, knowledge-making impulse in humans who are willing to contribute, correct, and collect information without remuneration: by definition, this is education.

5. Networked Learning

Socially networked collaborative learning extends some of the most established practices, virtues, and dispositional habits of individualized learning. . .The power of ten working interactively will almost invariably outstrip the power of one looking to beat out the other nine.

6. Open Source Education

Networked learning is predicated on and deeply interwoven into the fabric of open source culture. Open source culture seeks to share openly and freely in the creation of culture, in its production processes, and in its product, its content. It looks to have its processes and products improved through the contributions of others by being made freely available to all. If individualized learning is largely tethered to a social regime of copyright-protected intellectual property and privatized ownership, networked learning is committed in the end to an open source and open content social regime. Individualized learning tends overwhelmingly to be hierarchical: one learns from the teacher or expert, on the basis overwhelmingly of copyright-protected publications bearing the current status of knowledge. Networked learning is at least peer-to-peer and more robustly many-to-many.

7. Learning as Connectivity and Interactivity

The connectivities and interactivities made possible by digitally enabled social networking in its best outcomes produce learning ensembles in which the members both support and sustain, elicit from and expand on each other’s learning inputs, contributions, and products. Challenges are not simply individually faced frustrations, Promethean mountains to climb alone, but mutually shared, to be redefined, solved, resolved, or worked around—together.

8. Lifelong Learning

It has become obvious that from the point of view of participatory learning there is no finality. Learning is lifelong. . .But what is certain is that the pedagogical changes we have enumerated have radically changed how we know how we know.

9. Learning Institutions as Mobilizing Networks

Traditionally, institutions have been thought about in terms of rules, regulations, norms governing interactivity, production, and distribution within the institutional structure. Network culture and associated learning practices and arrangements suggest that we think of institutions, especially those promoting learning, as mobilizing networks. The networks enable a mobilizing that stresses flexibility, interactivity, and outcome.

10. Flexible Scalability and Simulation

Networked learning both facilitates and must remain open to various scales of learning possibility, from the small and local to the widest and most far-reaching constituencies capable of productively contributing to a domain, subject matter, knowledge formation and creation. New technologies allow for small groups whose members are at physical distance to each other to learn collaboratively together and from each other; but they also enable larger, more anonymous yet equally productive interactions.

If this is the future of learning institutions then we need to ask — how do we build this? When I consider the task at hand I am reminded of two famous quotes from Einstein

We cannot solve our problems with the same thinking we used when we created them.

Insanity: doing the same thing over and over again and expecting different results.

While I am not certain what the journey will look like to this proposed future, I am certain that we can start the process of getting there IFF we have the courage to radically rethink our teaching and learning environments and IFF we change how we support these environments.

Carol Dweck, Professor of Psychology at Stanford University, the author of Mindset: The New Psychology of Success (Random House, 2006) and the article Even Geniuses Work Hard posits that if students with a Fixed Mindset believe that intelligence is an inborn trait and is essentially fixed they:

  • Tend to view looking smart above all else;
  • May sacrifice important opportunities to learn—even those that are important to their future academic success—if those opportunities require them to risk performing poorly or admitting deficiencies;
  • Believe that if you have ability, everything should come naturally;
  • Tell us that when they have to work hard, they feel dumb;
  • Believe that setbacks call their intelligence into question, they become discouraged or defensive when they don’t succeed right away;
  • May quickly withdraw their effort, blame others, lie about their scores, or consider cheating.

In contrast Dweck explains that students with a Growth Mindset believe that they can develop their intelligence over time and subsequently will:

  • View challenging work as an opportunity to learn and grow;
  • Meet difficult problems, ones they could not solve yet, with great relish;
  • Say things like “I love a challenge,” “Mistakes are our friends,” and “I was hoping this would be informative!”
  • Value effort; they realize that even geniuses have to work hard to develop their abilities and make their contributions;
  • More likely to respond to initial obstacles by remaining involved, trying new strategies, and using all the resources at their disposal for learning.

To help motivate students to adopt the growth mindset Dweck recommends that teachers create a culture of risk taking and strive to design challenging and meaningful tasks. This will require teachers to learn to encourage and reward effort, persistence and improvement rather than simply reward results and test scores. It will also mean that instructors will need to educate student on the different mindsets. Dweck offers many key recommendations in the article that include:

  • Emphasizing Challenge, Not “Success”
  • Giving a Sense of Purpose;
  • Grading for Growth.

To help teachers learn more about a growth mindset Dweck and her colleagues have developed growth mindset curriculum that can be accessed at www.brainology.us.

Read the full article…

With literacy rates falling in both the Canada and US the intellgencia need someone or something to blame. Television has been the longest standing literacy robbing villain but now video games and the internet have been added to this master list of culprits. All one has to do is plug the words “literacy” or “digital literacy” into Google and you will find the musings from the latest crop of naysayers and thanks to technology like blogs, blog comments and Diigo you will also find a vast list of rebuttals to this perpetual argument.

Please keep in mind it has only been a couple of thousands years since reading and writing was on trial in Plato’s The Phaedrus, in which Socrates objects to writing on the basis that it undermines the memory.

Just a small sampling from the latest  criticism of technology and in particular the internet include:

In Is technology producing a decline in critical thinking and analysis? originally posted in the UC Newsrooom and then reposted in Science Daily Patricia Greenfield, UCLA distinguished professor of psychology and director of the Children’s Digital Media Center, Los Angeles. states:

Reading for pleasure, which has declined among young people in recent decades, enhances thinking and engages the imagination in a way that visual media such as video games and television do not

Wiring classrooms for Internet access does not enhance learning

Similarly, in Online Literacy Is a Lesser Kind Mark Bauerlein professor of English at Emory University argues:

We must recognize that screen scanning is but one kind of reading, a lesser one, and that it conspires against certain intellectual habits requisite to liberal-arts learning.

I continue to believe in the linear, author-driven narrative for educational purposes. I just don’t believe the Web is optimal for delivering this experience. Instead, let’s praise old narrative forms like books and sitting around a flickering campfire – or its modern-day counterpart, the PowerPoint projector.

To support his argument against technology, Bauerlein also points to a New York State school district that  decided to drop its laptop program after years of offering it. The school-board president announced why:

“After seven years, there was literally no evidence it had any impact on student achievement – none.”

Not a surprising position taken by this author of a book titled, The Dumbest Generation: How the Digital Age Stupefies Young Americans and Jeopardizes Our Future.

These are only two of the many such articles warning against the dire consequences of our use of technology in the classroom and in a particular wide spread use of video games and the internet. To be fair to Professor Greenfield and Bauerlein they both do attempt to provide a balance in their polemics by suggesting that new media does have its place and it merits.

Perhaps one of the most balanced arguments for the merits of technology and the respect for traditional print is presented by  Steven Johnson, the author of Everything Bad is Good for You: How Today’s Popular Culture is Actually Making Us Smarter.

Johnson presents the argument that there are some very positive aspects to video games, television, films and the internet that these elements of popular culture are actually making us smarter. He points to the engagement, analytical thinking and problem solving required to navigate three dimensional worlds of video games, to the complex plot structure of modern television and film and to the collaborative, social and interactive world of the Internet where almost anyone can be a creator and contributor to media culture are only a few examples of how our modern world can and does make us smarter.

More importantly, Johnson attempts to offer a balance and accurately identifies the importance and significance of books, literature and traditional culture and argues that we need to see these most recent additions to popular culture as positive contributions not replacements for what has come before. He points to the fact that the book that he has written (and we are reading) is an example of the right technology use in the right application and argues consistently for a balanced attitude and approach.

Perhaps the most enjoyable aspect of this book is his sense of humor and wit. In the introduction he offers the notion of the “sleeper curve”  which refers to a Woody Allen mock sci-fi films where a team of scientists from 2173 are astounded that twentieth century society failed to grasp the nutritional merits of cream pies and hot fudge. Throughout his book Johnson points to the “sleeper curve” aspect of video games, television, film and the Internet and argues that we will some day fully understand the benefits that these technologies bring and be surprised that the culture of the day missed these merits.

To clearly demonstrate this point Johnson offers the premise that if video games were popularized before books and now books are being introduced to support learning–this is how the teachers, parents and cultural authorities might react.

“Reading books chronically under-stimulates the senses. Unlike the longstanding tradition of game-playing- which engages the child in a vivid, three-dimensional world filled with moving images and musical sounds-capes, navigated and controlled with complex muscular movements-books are simply a barren string of words on the page. Only a small portion of the brain devoted to processing written language is activated during reading, while games engage the full range of the sensory and motor cortices.

Books are also tragically isolating. While games for many years engaged the young in complex social relationships with their peers, building and exploring worlds together, books force the child to sequester him or herself in a quiet space, shut off from interaction with other children. These new “libraries” that have arisen in recent years to facilitate reading activities are a frightening sight: dozens of young children, normally so vivacious and socially interactive, sitting alone in cubicles reading silently, oblivious to their peers.

Many children enjoy reading books, of course, and no doubt some of the flights of fancy conveyed by reading have their escapist merits. But for a sizable percentage of the population, books are downright discriminatory. The reading craze of recent years cruelly taunts the 10 million Americans who suffer from dyslexia-a condition that didn’t even exist until printed text came along to stigmatize its sufferers.

But perhaps the most dangerous property of these books is the fact that they follow a fixed linear path. You can’t control the narratives in any fashion- you simply sit back and have the story dictated to you. For those raised on interactive narratives, this property may seem astonishing. Why would anyone want to embark on an adventure utterly choreographed by another person? But today’s generation embarks on such adventures millions of times a day. This risks instilling a general passivity in our children, making them feel as though they are powerless to change their circumstances. Reading is not an active participatory process; it’s a submissive one. The book readers of the younger generation are learning to “follow the plot” instead of learning to lead.” (pp19-20)

This is one book that I suggest is a must read for anyone who has kids, knows kids or is involved with learning–I guess that is everyone…

Johnson, S. (2006). Everything Bad is Good for You: How Today’s Popular Culture is Actually Making Us Smarter. The Berkley Publishing Group.